#include <lib.h>

inherit LIB_ROOM;

void create() {
    ::create();
    SetProperty("light", 3);
    SetProperty("night light", 1);
    SetProperty("no castle", 1);
    SetShort("West Boc La");
    SetDayLong( "Western Praxis is a more rural district of town.  "
            "The southern area opens up into farmlands while the northern "
            "side is lined with small huts and houses. The road continues "
            "to run in an east-west direction.");
    SetNightLong("Street lamps line the streets of rural West "
            "Praxis lighting the small huts and houses to the north and "
            "the farmlands to the south. To the east and west the road "
            "continues.");

    SetSmell("default", "Wisps of a magical smelling smoke are rising "
            "from a house on the north side of West Boc La.");
    SetSmell("smoke", "It smells unlike any substance you have ever "
            "encountered.");
    SetSmell("house", "It smells of the magic smoke coming from it.");
    SetExits( 
            (["east" : "/domains/Praxis/w_boc_la1",
             "west" : "/domains/Praxis/w_boc_la3",
             "south" : "/domains/Praxis/farm",
             "north" : "/domains/Praxis/sage_room"]) );
    SetItems(
            (["road" : "Boc La Road runs east and west through Praxis.",
             "roads" : "West Road and Boc La Road.",
             "highway" : "A very heavily travelled highway to the "
             "western lands of Nightmare. Beware of the Daroq Mountains.",
             "mountains" : "The Daroq Mountains.  Vile creatures are "
             "rumoured to live in and about them.",
             "house" : "This tiny little house has wisps of white "
             "smoke coming out of the door and windows.",
             "smoke" : "Lacey wisps of white smoke are coming out "
             "of the house to the north."]) );
    SetSkyDomain("town");
}
void init(){
    ::init();
}
