#
# WARNING
# Do not use this script. It will screw up your mud.
# You were warned.
#
eval return players()->eventForce("pk on")
eval return players()->eventForce("pk on")
eval return players()->SetProperty("wizmapping",1)
eval return players()->SetClass("fighter")
eval return players()->ChangeLevel(10)
eval return players()->ChangeLevel(11)
eval return players()->SetPolyglot(1)
