#include <lib.h>
inherit LIB_ROOM;

static void create() {
    room::create();
    SetClimate("indoors");
    SetAmbientLight(30);
    SetShort("Upstairs Mansion Hallway North");
    SetLong("You are in the beautifully decorated upstairs "
            "hallway of the mansion. There are rooms to "
            "the east and west, and the hallway continues "
            "south. An open window at the end of the hall "
            "leads down.");
    SetItems( ([
                ({"window","open window"}) : "An open window here "+
                "leads down to the exterior of the mansion.",
                ({"hall","hallway"}) : "A corridor permitting "+
                "travel from one part of the mansion to another."
                ]) );
    SetExits( ([
                "down" : "/domains/town/room/mansion_ext",
                "south" : "/domains/town/room/mansion_uhall2",
                "east" : "/domains/town/room/mansion_room1",
                "west" : "/domains/town/room/mansion_room2",
                "window" : "/domains/town/room/mansion_ext"
                ]) );
    SetEnters( ([
                "window" : "/domains/town/room/mansion_ext"
                ]) );
}
void init(){
    ::init();
}
