#ifndef s_std_h
#define s_std_h

#include <dirs.h>

#define LIB_ACCESS       DIR_SSTD "/access"
#define LIB_ARMOR        DIR_STD  "/armor"
#define LIB_BARKEEP      DIR_STD  "/barkeep"
#define LIB_BASE_DUMMY   DIR_STD  "/base_dummy"
#define LIB_BOOBYTRAP_OBJECT    DIR_STD  "/boobytrap_object"
#define LIB_BOOBYTRAP_SHADOW    DIR_STD  "/boobytrap_shadow"
#define LIB_BOOK         DIR_STD  "/book"
#define LIB_CHAIR        DIR_STD  "/chair"
#define LIB_CORPSE       DIR_STD  "/corpse"
#define LIB_DAEMON       DIR_STD  "/daemon"
#define LIB_DUMMY        DIR_STD  "/dummy"
#define LIB_FURNACE      DIR_STD  "/furnace"
#define LIB_ITEM         DIR_STD  "/item"
#define LIB_LIMB         DIR_STD  "/limb"
#define LIB_LOCKPICK     DIR_STD  "/lockpick"
#define LIB_ROOM         DIR_STD  "/room"
#define LIB_SKY          DIR_STD  "/sky"
#define LIB_STORAGE      DIR_STD  "/storage"
#define LIB_VENDOR       DIR_STD  "/vendor"
#define LIB_BANE         DIR_STD  "/bane"
#define LIB_GERM         DIR_STD  "/germ"
#define LIB_BED          DIR_STD  "/bed"
#define LIB_TABLE        DIR_STD  "/table"
#define LIB_BOT_CORPSE   DIR_STD  "/bot_corpse"
#define LIB_BOT_LIMB     DIR_STD  "/bot_limb"
#define LIB_WORN_STORAGE DIR_STD  "/worn_storage"
#define LIB_WOUND        DIR_STD  "/wound"

#endif /* s_std_h */
