#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
    armor::create();
    SetKeyName("goggles");
    SetId(({"goggles"}));
    SetAdjectives(({"clear","plastic","protective","lab","laboratory"}));
    SetShort("clear plastic goggles");
    SetLong("A set of protective laboratory goggles.");
    SetMass(5);
    SetBaseCost("silver",9);
    SetDamagePoints(1);
    SetProtection(BLUNT,1);
    SetProtection(BLADE,1);
    SetProtection(KNIFE,1);
    SetArmorType(A_VISOR);
}
