#include <lib.h>
inherit LIB_ROOM;
inherit "/lib/props/ambiance";

static void create() {
    room::create();
    SetClimate("outdoors");
    SetAmbientLight(30);
    SetShort("a wide path");
    SetLong("This is a paved path traveling north and south. It is lined by thick bushes on each side. A town lies north of here. To the south is what appears to be a college campus.");
    SetItems( ([
	({ "bush","bushes","side","sides"}) : "Large, thick "
	"bushes crowd the sides of the path.",
	"path" : "A wide, cobblestone path running north "
	"and south.",
	({ "sign","post","signpost"}) : "A post has been "
	"driven into the ground here, and a sign is attached "
	"to it.",
	"town" : "You can't quite see much of it from here.",
	"campus" : "You can't quite see much of it from here."
      ]) );
    SetInventory(([
      ]));
    SetRead( "sign", "Beware! You are now leaving the safety of the Virtual Campus.");
    SetExits( ([ "south" : "/domains/campus/room/npath",
	"north" : "/domains/town/room/south_road2",
      ]) );
}
void init(){
    ::init();
}
