#include <lib.h>
inherit LIB_ROOM;

static void create() {
    room::create();
    SetClimate("indoors");
    SetAmbientLight(30);
    SetShort("Dining Room");
    SetLong("This large room is rectangular in shape, "
      "and evidently is used as a formal "
      "dining room. Beautiful tapestries and "
      "paintings decorate the walls, and there "
      "is a sense of dignified majesty about "
      "this place.");
    SetItems( ([
	({"tapestry","tapestries"}) : "Fascinating "
	"tapestries here apear to document the conquest "
	"of Anglia by a Norman king.",
	({"painting","paintings"}) : "These are "
	"extraordinary oil portraits of renaissance "
	"nobility, and they are rendered with an "
	"eerily lifelike realism.",
      ]) );
    SetInventory( ([ 
	"/domains/town/obj/dining_table" : 1,
      ]) );
    SetExits( ([
	"east" : "/domains/town/room/mansion_dhall2"
      ]) );
    SetObviousExits("e");
}
void init(){
    ::init();
}
