SETCLASS

NAME
        SetClass()

SYNOPSIS
        string SetClass(string class_name)

DESCRIPTION
        If the creature does not currently have a class, its class is set to the string specified. If the creature already has a class, that class name is returned.

EXAMPLES
         

LOCATION
        /lib/classes
/lib/npc
/lib/player
/lib/props/damage


SEE ALSO
        ChangeClass

Author
        Cratylus

