
ALIGNMENT_OK(1)                                   ALIGNMENT_OK(1)

NAME
       alignment_ok() - returns true if a player is inside
       alignment restrictions

SYNOPSIS
       int alignment_ok(object ob)

DESCRIPTION
       If the object passed as the argument is within alignment
       restrictions for the player's class, then the function
       returns true.  Otherwise it returns false.

EXAMPLES
       o   alignment_ok(this_player()) returns false if I am an
           evil cleric, or true if I am a good monk, or always
           true as a fighter

LOCATION
       /secure/sefun/alignment.c

Author
       Descartes of Borg

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