#ifndef __ARMOR_TYPES_H__
#define __ARMOR_TYPES_H__

#define A_CUSTOM            (1 << 0)
#define A_RING              (1 << 1)
#define A_GLOVE             (1 << 2)
#define A_LONG_GLOVE        (1 << 3)
#define A_BOOT              (1 << 4)
#define A_LONG_BOOT         (1 << 5)
#define A_SOCK              (1 << 6)
#define A_LONG_SOCK         (1 << 7)
#define A_HELMET            (1 << 8)
#define A_VISOR             (1 << 9)
#define A_PANTS             (1 << 10)
#define A_BELT              (1 << 11)
#define A_SHIRT             (1 << 12)
#define A_CLOAK             (1 << 13)
#define A_VEST              (1 << 14)
#define A_WEAPON            (1 << 15)
#define A_SHIELD            (1 << 16)
#define A_ARMOR             (1 << 17)
#define A_AMULET            (1 << 18)
#define A_COLLAR            (1 << 19)
#define A_BODY_ARMOR        (1 << 20)

#define A_MAX_ARMOR_BIT    A_BODY_ARMOR

#endif /* __ARMOR_TYPES_H__ */
