/*    /domains/Ylsrim/room/kaliid4.c
 *    From the Dead Souls V Object Library
 *    A simple example room
 *    Created by Descartes of Borg 950929
 */

#include <lib.h>

inherit LIB_ROOM;

static void create() {
    room::create();
    SetTown("Ylsrim");
    SetClimate("arid");
    SetAmbientLight(30);
    SetShort("Kaliid Road north of the bazaar");
    SetLong("Kaliid Road stretches as far as you can see east and west across Ylsrim. South, Kaliid opens up into the central bazaar where vendors sell goods day and night.  on the opposite side of the road is the entrance to the local adventurers' hall.");
    SetExits( ([ 
	"east" : "/domains/Ylsrim/room/kaliid3",
	"south" : "/domains/Ylsrim/room/bazaar",
	"west" : "/domains/Ylsrim/room/kaliid5",
      ]) );
    AddItem("hall", "A small building which serves as the focal point for "
      "the adventuring activities for which Ylsrim's support "
      "is widely known.", ({ "adventurer", "adventurers" }));
    AddItem("bazaar",  "The central bazaar is the main marketplace of "
      "Ylsrim.  Though many of the shops close at night, vendors "
      "wander the bazaar at all times pawning their goods.",
      ({ "central" }));
    AddItem("vendor", "There are many vendors wandering about the bazaar.");
    AddItem("town", "A new town, north of here.");
    AddItem("road", "The main street for Ylsrim.", ({ "kaliid" }));
    SetEnters( ([ "hall" : "/domains/Ylsrim/room/"+ "adv_hall" ]));
}

void init(){
    ::init();
}
