#include <lib.h>
#include "../../customdefs.h"

inherit LIB_ROOM;

static void create() {
    room::create();
    SetClimate("indoors");
    SetAmbientLight(30);
    SetShort("Sample Room");
    SetLong("This is a room you can use as a template.");
    SetItems( ([
	"template" : "That's what this is.",
      ]) );
    SetExits( ([
	"west" : MY_DIR "/workroom",
	"east" : MY_ROOM "/sample_two.c",
      ]) );
    SetInventory( ([
	MY_OBJ "/table" : 1,
	MY_NPC "/fighter" : 1,
      ]) );
}

void init(){
    ::init();
}
