/* Do not remove the headers from this file! see /USAGE for more info. */

/*
** Skill points are something the player never sees, but he gets or
** loses every time he uses a skill.  The training_points record a
** portion of his skills that he can use in training to broaden his
** skill base.
*/

class skill
{
    int	skill_points;
    int training_points;
}
