/*    /domains/Ylsrim/room/adv_hall.c
 *    from the Dead Souls V Object Library
 *    created by Descartes of Borg 960302
 */

#include <lib.h>
 
inherit LIB_ROOM;
 
static void create() {
  object ob;

  room::create();
  SetClimate("indoors");
  SetAmbientLight(35);
  SetShort("the adventurer's hall");
  SetLong("A bulletin board sits in the middle of this circular room where "
	  "adventurers from all over gather to meet one another.  Kaliid Road "
	  "lies to the south.  Stairs lead up to the tower.");
  SetItems( ([ "stairs" : "They spiral up into the tower which looks over "
	     "Kaliid Road.",
	     "tower" : "You can't see much in the darkness into which the "
	     "stairs disappear." ]));
  SetExits( ([
	      "up" : "/domains/Ylsrim/room/"+ "tower",
	      "south" : "/domains/Ylsrim/room/"+ "kaliid4" ]) );
  SetObviousExits("u, s");
  ob = new("/domains/Ylsrim/etc/adv_board");
  ob->set_max_posts(30);
  ob->eventMove(this_object());
}
void init(){
::init();
}
