/*    /secure/cmds/creator/update.c
 *    from the Dead Souls LPC Library
 *    destroys an object then reloads it
 *    created by Descartes of Borg 950330
 *    - added recursive update option (blitz 960711)
 *    Version: @(#) update.c 1.2@(#)
 *    Last modified: 96/12/17
 */

#include <lib.h>
#include <rooms.h>

inherit LIB_DAEMON;
inherit LIB_HELP;

#define U_RECURSIVE       (1 << 1)
#define U_INTERACTIVE     (1 << 2)
#define U_AUTOMATED       (1 << 3)

mapping LocationsMap = ([]);

static int eventUpdate(string args, int flags);

static void CacheAndCarry(object *obs){
    if(!sizeof(obs)) return;
    foreach(object fellow in obs){
        string ubi = fellow->GetProperty("LastLocation");
        if(ubi) LocationsMap[fellow->GetKeyName()] = ubi;
    }
    obs->eventMove(ROOM_VOID);
}

static void ReturnAndRelease(object *dudes, string file){
    if(!sizeof(dudes)) return;
    if(!file) return;
    dudes->eventMove(file);
    foreach(object fellow in dudes){
        if(sizeof(LocationsMap[fellow->GetKeyName()])){
            fellow->SetProperty("LastLocation",LocationsMap[fellow->GetKeyName()]);
        }
    }
}


static void create() {
    SetHelp("Syntax: <update [-r] [file list]>\n"
      "Destructs the master copy of the file named "
      "and then attempts to reload a new version "
      "of it.\n"
      "The -r flag attempts to update all "
      "files in the target's inheritance tree.\n");
}

mixed cmd(string args) {
    object *obs, ob, mount;
    string *files, *tmpfiles;
    mixed tmp;
    string file;
    int i, flags;

    if( sizeof(args) ) {
        string str = args;
        args = "";
        foreach(string foo in explode(str, " ")) {
            if(!sizeof(foo)) continue;
            switch(foo) {
            case "-r" : flags |= U_RECURSIVE; break;
            case "-e" : flags |= U_INTERACTIVE; break;
            case "-a" : flags |= U_AUTOMATED; break;
            default: args += " " + foo;
            }   
        }
    }
    if( args == "" || !args ) {
        if(!this_player()) return "No player.";
        ob = environment(this_player());
        if(ob && living(ob)){
            object *conts = containers(this_player());
            mount = ob;
            foreach(mixed thing in conts){
                if(thing && !living(thing)) ob = thing;
            }
        }
        if( !ob ) return "You have no environment.";
        file = base_name(ob);
        this_player()->eventPrint("Updating environment");
        obs = filter(all_inventory(ob), (: userp :));
        if(mount) obs += ({ mount });
        if( sizeof(obs) ) CacheAndCarry(obs);
        if( !eventUpdate(base_name(ob), flags) ) {
            obs->eventPrint("You are thrown into the void as your "
              "surroundings violently destruct.");
            return "Error in reloading environment.";
        }
        obs = filter(obs, (: $1 :));
        if( sizeof(obs) ) ReturnAndRelease(obs, file);
        return 1;
    }
    if(this_player()){
        tmpfiles = map(explode(args, " "),
          function(string x) {
              string tmp = (string)this_player()->query_cwd();
              if( x[<2..] != ".c" ) x = x + ".c";
              return absolute_path(tmp, x);
            });
          tmpfiles = map(tmpfiles,
            (: ((file_size($1) == -2) ?
                (($1[<1] == '/') ? ($1 + "*.c") : ($1 + "/*.c")) : $1)
            :));
          i = sizeof(tmpfiles);
          files = ({});
          while(i--) {
              if( sizeof(tmp = (string *)wild_card(tmpfiles[i])) )
                  files += tmp;
              else {
                  this_player()->eventPrint(tmpfiles[i] + ": File not found.");
              }
          }
          i = sizeof(files);
          while(i--) eventUpdate(files[i], flags);
      }
        return 1;
    }

    static int eventUpdate(string args, int flags) {
        object ob;
        string tmp;

        if( flags & U_RECURSIVE ) {
            string *ancestors;
            int i;

            if( !eventUpdate(args, flags ^ U_RECURSIVE) ) return 0;
            if( !(ob = find_object(args)) ) return 0;
            ancestors = deep_inherit_list(ob);
            if(this_player() && (flags & U_RECURSIVE) && !(flags & U_AUTOMATED))  
                this_player()->eventPrint("(%^CYAN%^Recursive "
                  "update: " + args + "%^RESET%^)\n");
            i = sizeof(ancestors);
            while(i--) if( !eventUpdate(ancestors[i], flags ^ U_RECURSIVE) ) {
                    if(this_player()) 
                        this_player()->eventPrint("Recursive update failed.");
                    return 0;
                }        
        }
        if( args[<2..] == ".c" ) args = args[0..<3];
        ob = find_object(args);
        if(!ob) ob = load_object(args);
        if( ob ) {
            if( tmp = catch( ob->eventDestruct()) && this_player() )
                this_player()->eventPrint(args + ": error in eventDestruct()");
            if( ob ) destruct(ob);
            if( ob && this_player())
                this_player()->eventPrint(args + ": Failed to destruct old object.");
        }
        if( args == base_name(this_object()) && this_player() ) {
            this_player()->eventPrint("Cannot reload update after destruct.\n"
              "It will be reloaded at next reference.");
            return 0;
        }
        tmp = catch(call_other(args, "???"));
        if(this_player() && !(flags & U_AUTOMATED) ){
            if( !tmp ) 
                this_player()->eventPrint(args + ": Ok");
            else this_player()->eventPrint(args + ": Error in update\n" + tmp);
        }
        return 1;
    }
